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Ultima IX: Ascension

Òèï ñòàòüè: Cheats
Èñòî÷íèê: http://www.gamez.ru
Àâòîð: Stalker
Äàòà: 19.3.2000

Cheat Methods:

In the Ultima 9 directory there is a file
called default.kmp. When opened in a standard wordpad or other
text editor you will find the following
text line:

[Cheat Commands]

Simply add the following lines underneath
it:

alt+shift+i = toggle_avatar_invulnerable
alt+shift+l = toggle_avatar_fly

During game play the corresponding keys
(alt+shift+i & alt+shift+l) will activate the cheat functions.

You may also bind the following codes just as
you did the ones above:

pass_one_hour
unpass_one_hour
sunrise_sunset
pass_one_minute
unpass_one_minute
toggle_sun
toggle_wind
toggle_storms
toggle_avatar_fast

Version 1.07+
You can also add the following to the
default.kmp file when you update to version 1.07 or higher:

recharge_mana
fill_spellbook
spells_0-2
spells_3-5
spells_6-8

Monsters Ignore You
Just open up the backpack (pressing B).
Monsters seem to ignore you when you have the backpack open. You
can hack and slash at them as
you wish then. In order not to let the backpack
obstruct your view, you could drag it to the edge of the screen.

Hints:

Behind the Avatar's house, by the training
dummy, is a fence with no gate. Normally, you can't get out.
However, if you climb the dummy, you
can jump over, or, using the fly cheat, you can
simply clip straight through. Behind the gate, hidden by a bush
near the large tree, is a lever.
Pulling the lever reveals a variety of
teleporters that will outfit you with armor or take you to various
places in Brittania. Warning: There's no way
to get back once you leave.

First, go to the Gypsy at the Avatar's house on
earth, and choose your virtue/class. Afterwards, pull the secret
lever behind the Avatar's house,
and equip yourself with armor. Teleport into
Brittania, and make your way to the tower where you enter the
world. The tower is actually a
dungeon, and loaded in several segments, so
open the door and walk in, and once it's loaded, activate the
flymode cheat and fly up into the
room you first appear in. Remove your armor,
magic items, and anything else you want to keep, and drop them in
that room. Exit the tower the
same way you entered, and fly up to the top. On
top of the tower is a teleporter. Enter it, and you will be taken
back to the tower with your
stats adjusted for class as if you had gone
through the gypsy's moongate, the proper items in the chest, AND
everything you dropped in the
room initially.



 
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